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Official release date yet for this or MapleStory M

Ideas about pay2win aspect and this current cap damage.Do not worry, Maplestory mobile mesos will not be a lengthy text similar to this one (that I shut for this reason).But, I have left a few points about this particular issue in that thread. It is possible to use a few of these as reference, however, do not comment them. Just leave your thoughts.

Merely to summarize. Merely to think, yes Nexon might have done it wrong when they increased cap damage and exactly the same time, buffing bosses HP, there was likewise no way to receive free cubes when they raised cap. But, the solo aspect take a lot of place in some gamers mindset especially when they watch those OP players performing cap and solo many end-game supervisors (except hard lotus naturally ).

Why enjoying a MMORPG should you would like play solo? You might want get 2-2M range clean to solo chaos vellum for instance, but if it's possible to bring 5 other people and you guys all have 500-600k strike range with adequate % boss and 90%+ ignore monster def, this is not pay2win but play2win or especially party to triumph.

No need to solo everything to buy Maple Mobile Mesos win the game, that is my opinion about pay2win aspect, we can also party2win.Plus there are a whole lot of approaches to gain free harm, certain other ways ought to be lot more accessible, other than putting cubes in FM shop.